Category: game development
On 01.15.07, In game development, by gavi
Professor Devi released the first version of his 3D Game engine library, MSGA3D, which is based on Irrlicht library. According to our discussion, he introduced to use “ID” to control all objects, such as Node, Mesh, Sound, and even call back functions. This coding style dramatically improves student’s learning curve. In terms of the functionality, [...]










